While I’ve been enjoying my time creating digital art, 3D modelling took said art to the next level, and made it come to life. Literally. As soon as I import my design to a slicer to get it ready to be 3D printed, I would be able to hold the object I’d meticulously carved out of the digital blob of clay within mere seconds (well, realistically, within several hours). While I started 3D modelling to create custom Dungeons & Dragons character miniatures for myself and my friends, it soon escalated into modelling animals, monsters, creatures and other beings that could be encountered during tabletop games or be used as detailed sculptures or decorations. I model all my 3D works in Zbrush, and render them in Keyshot. Down below you can find a selection of my personal favorites.